Difference between revisions of "Tech Data Notes"
From Chrono Compendium
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0x0C253C ~ 0x0C2573: Tech MP cost (1 byte per tech) | 0x0C253C ~ 0x0C2573: Tech MP cost (1 byte per tech) | ||
*56 techs total (Cyclone through Dark Matter) | *56 techs total (Cyclone through Dark Matter) | ||
+ | |||
+ | |||
+ | 0x0D45AD ~ 0x0?????: Unknown tech data; 7 bytes each. May point to graphics and sound data. | ||
+ | *The bytes are structured as follows: aa bb cc dd ee ff gg | ||
+ | **aa = A tech index. May point to two-byte "slots" beginning at address 0x0D5EF0 | ||
+ | **bb = | ||
+ | **cc = | ||
+ | **dd = | ||
+ | **ee = | ||
+ | **ff = | ||
+ | **gg = | ||
+ | *Crono's first tech, Cyclone, will be used to illustrate. Its 7 bytes in this region are: | ||
+ | *01 DA EF 20 01 01 FF | ||
+ | **01: Points to the second "slot" in offset range 0x0D5EF0 ~ 0x?????? |
Revision as of 03:06, 13 January 2008
Tech Data Notes
List of Techs
Coming soon!
Offsets Pertinent to Techs
All offsets given in terms of an unheadered Chrono Trigger ROM.
0x0C253C ~ 0x0C2573: Tech MP cost (1 byte per tech)
- 56 techs total (Cyclone through Dark Matter)
0x0D45AD ~ 0x0?????: Unknown tech data; 7 bytes each. May point to graphics and sound data.
- The bytes are structured as follows: aa bb cc dd ee ff gg
- aa = A tech index. May point to two-byte "slots" beginning at address 0x0D5EF0
- bb =
- cc =
- dd =
- ee =
- ff =
- gg =
- Crono's first tech, Cyclone, will be used to illustrate. Its 7 bytes in this region are:
- 01 DA EF 20 01 01 FF
- 01: Points to the second "slot" in offset range 0x0D5EF0 ~ 0x??????